{% extends "base.html" %} {% block content %}

Work. Crime. Mug. Bank. Repeat.

This MicroPie example is a compact browser-RPG loop: register a character, build stats in the gym, run crimes, buy gear, mug wallet cash, protect money in the bank, and trade items on the player market.

{{ world.users_count }}

Registered players

{{ world.active_listings }}

Active market listings

{{ world.combat_count }}

Recorded fights

Character Loop

Resources regen from timestamps, stats scale through training, and timers lock actions when jail or hospital hits.

Economy Loop

Jobs and crimes feed wallet cash, mugging threatens it, the bank protects it, and the market turns item drops into trade.

Combat Loop

Attack other players, choose whether to leave, hospitalize, or mug, and let gear plus stats decide the result.

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