{% extends "base.html" %} {% block content %}

Inventory

Equip weapons and armor, set an active home, use drugs and medical, or sell items to NPCs where allowed.

{% if grouped_items %} {% for category, items in grouped_items.items() %}

{{ category|replace('_', ' ')|title }}

{% for item in items %} {% endfor %}
Item Quantity Details Actions
{{ item.name }}
{{ item.description }}
{{ item.quantity }} Buy ${{ item.buy_price }} / Sell ${{ item.sell_price }}
{% if item.weapon_damage_max %}Damage {{ item.weapon_damage_min }}-{{ item.weapon_damage_max }}
{% endif %} {% if item.armor_reduction %}Armor reduction {{ item.armor_reduction }}
{% endif %} {% if item.energy_gain or item.nerve_gain or item.life_gain or item.happy_gain %} Use gains: {% if item.energy_gain %}+{{ item.energy_gain }} energy {% endif %} {% if item.nerve_gain %}+{{ item.nerve_gain }} nerve {% endif %} {% if item.life_gain %}+{{ item.life_gain }} life {% endif %} {% if item.happy_gain %}+{{ item.happy_gain }} happy{% endif %} {% endif %}
{% if item.category in ["weapons", "armor", "homes"] %}
{% endif %} {% if item.consumable %}
{% endif %} {% if item.sell_price > 0 %}
{% endif %}
{% endfor %} {% else %}

Inventory is empty. Start with jobs, crimes, or shops.

{% endif %} {% endblock %}