{% extends "base.html" %}
{% block content %}
<section class="grid-3">
<article class="panel">
<h2>{{ target.username }}</h2>
<p class="muted">Level {{ target.level }} • {{ target.xp }} xp</p>
<p class="muted">Wallet cash at risk: ${{ target.wallet_money }}</p>
<p class="muted">Status: {{ target.status }}</p>
</article>
<article class="panel">
<h2>Stats</h2>
<p class="muted">Strength {{ target.effective_strength }}</p>
<p class="muted">Speed {{ target.effective_speed }}</p>
<p class="muted">Defense {{ target.effective_defense }}</p>
<p class="muted">Dexterity {{ target.effective_dexterity }}</p>
</article>
<article class="panel">
<h2>Gear</h2>
<p class="muted">Weapon: {{ target.weapon_item.name if target.weapon_item else "Fists" }}</p>
<p class="muted">Armor: {{ target.armor_item.name if target.armor_item else "None" }}</p>
<p class="muted">Home: {{ target.home_item.name if target.home_item else "Street" }}</p>
<a href="/attack/{{ target.id }}" class="button primary">Start Attack</a>
</article>
</section>
<section class="panel">
<h2>Recent Combat</h2>
{% if combat_logs %}
<ul class="log-list">
{% for log in combat_logs %}
<li>
<strong>{{ log.summary }}</strong>
<p class="muted mini">{{ format_ts(log.created_at) }}</p>
</li>
{% endfor %}
</ul>
{% else %}
<p class="muted">No combat recorded for this player yet.</p>
{% endif %}
</section>
{% endblock %}